寵物 不斷在主人身邊風車AI
3 posters
伊藤布丁-布丁討論論壇 :: 遊戲相關資訊 :: 寵物AI
第1頁(共1頁)
寵物 不斷在主人身邊風車AI
- 代碼:
<rules>
-
<rule name="主人被打 補血">
-
<conditions>
<condition name="master_damaged_life_greater" life="60"/>
<condition name="skill_preparable" pet_skill="healing"/>
</conditions>
-
<pattern>
<param_decl/>
-
<sequence>
<cmd name="cancel_skill"/>
<cmd name="prepare_skill" pet_skill="healing" try_cnt="0" timeout="0"/>
<cmd name="process_skill" target="master" timeout="0"/>
<cmd name="wait" min="1000" max="1000"/>
<cmd name="process_skill" target="master" timeout="0"/>
<cmd name="wait" min="1000" max="1000"/>
<cmd name="process_skill" target="master" timeout="0"/>
<cmd name="wait" min="1000" max="1000"/>
<cmd name="process_skill" target="master" timeout="0"/>
<cmd name="wait" min="1000" max="1000"/>
<cmd name="process_skill" target="master" timeout="0"/>
</sequence>
</pattern>
<event name="master_attacked" master_skill="all" down="false"/>
</rule>
-
<rule name="主人被打 攔截">
<conditions/>
-
<pattern>
<param_decl/>
-
<sequence>
<cmd name="cancel_skill"/>
<cmd name="melee_attack" timeout="5000"/>
</sequence>
</pattern>
<event name="master_attacked" master_skill="all" down="false"/>
</rule>
-
<rule name="============">
<conditions/>
-
<pattern>
<param_decl/>
<sequence/>
</pattern>
<event name="master_skill_prepare" event_skill="support_shot"/>
</rule>
-
<rule name="風車完成 主人走位1">
<conditions/>
-
<pattern>
<param_decl/>
-
<sequence>
<cmd name="chase" chase_target="master" timeout="0" run="true"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="windmill" down="true"/>
</rule>
-
<rule name="風車完成 主人走位2">
<conditions/>
-
<pattern>
<param_decl/>
-
<sequence>
<cmd name="chase" chase_target="master" timeout="0" run="true"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="windmill" down="false"/>
</rule>
-
<rule name="===========">
<conditions/>
-
<pattern>
<param_decl/>
<sequence/>
</pattern>
<event name="master_skill_prepare" event_skill="support_shot"/>
</rule>
-
<rule name="主人準備穿心 寵物準備風車">
-
<conditions>
<condition name="skill_preparable" pet_skill="windmill"/>
</conditions>
-
<pattern>
<param_decl/>
-
<sequence>
<cmd name="chase" chase_target="master" timeout="500" run="true"/>
<cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
<cmd name="process_skill" target="me" timeout="5000"/>
</sequence>
</pattern>
<event name="master_skill_prepare" event_skill="magnum_shot"/>
</rule>
-
<rule name="主人發射穿心 寵物風車掩護">
-
<conditions>
<condition name="skill_preparable" pet_skill="windmill"/>
</conditions>
-
<pattern>
<param_decl/>
-
<sequence>
<cmd name="chase" chase_target="master" timeout="500" run="true"/>
<cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
<cmd name="process_skill" target="me" timeout="5000"/>
</sequence>
</pattern>
<event name="master_attack" master_skill="magnum_shot"/>
</rule>
-
<rule name="主人準備炫風 寵物準備風車">
-
<conditions>
<condition name="skill_preparable" pet_skill="windmill"/>
</conditions>
-
<pattern>
<param_decl/>
-
<sequence>
<cmd name="chase" chase_target="master" timeout="500" run="true"/>
<cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
<cmd name="process_skill" target="me" timeout="5000"/>
</sequence>
</pattern>
<event name="master_skill_prepare" event_skill="arrow_revolver"/>
</rule>
-
<rule name="主人發射炫風 寵物風車掩護">
-
<conditions>
<condition name="skill_preparable" pet_skill="windmill"/>
</conditions>
-
<pattern>
<param_decl/>
-
<sequence>
<cmd name="chase" chase_target="master" timeout="500" run="true"/>
<cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
<cmd name="chase" chase_target="master" timeout="5000" run="true"/>
</sequence>
</pattern>
<event name="master_attack" master_skill="arrow_revolver"/>
</rule>
-
<rule name="主人準備普射 寵物風車掩護">
-
<conditions>
<condition name="skill_preparable" pet_skill="windmill"/>
</conditions>
-
<pattern>
<param_decl/>
-
<sequence>
<cmd name="chase" chase_target="master" timeout="500" run="true"/>
<cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
<cmd name="process_skill" target="me" timeout="5000"/>
</sequence>
</pattern>
<event name="master_skill_prepare" event_skill="ranged_attack"/>
</rule>
-
<rule name="主人普射 寵物風車掩護">
-
<conditions>
<condition name="skill_preparable" pet_skill="windmill"/>
</conditions>
-
<pattern>
<param_decl/>
-
<sequence>
<cmd name="chase" chase_target="master" timeout="500" run="true"/>
<cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
<cmd name="chase" chase_target="master" timeout="5000" run="true"/>
</sequence>
</pattern>
<event name="master_attack" master_skill="ranged_attack"/>
</rule>
-
<rule name="===============">
<conditions/>
-
<pattern>
<param_decl/>
<sequence/>
</pattern>
<event name="master_skill_prepare" event_skill="support_shot"/>
</rule>
-
<rule name="主人準備攻擊 使用風車">
<conditions/>
-
<pattern>
<param_decl/>
-
<sequence>
<cmd name="chase" chase_target="master" timeout="500" run="true"/>
<cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
<cmd name="process_skill" target="me" timeout="5000"/>
</sequence>
</pattern>
<event name="master_skill_prepare" event_skill="all"/>
</rule>
-
<rule name="主人攻擊 使用風車">
<conditions/>
-
<pattern>
<param_decl/>
-
<sequence>
<cmd name="chase" chase_target="master" timeout="500" run="true"/>
<cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
<cmd name="process_skill" target="me" timeout="5000"/>
</sequence>
</pattern>
<event name="master_attack" master_skill="all"/>
</rule>
-
<rule name="寵物鎖定 使用風車">
<conditions/>
-
<pattern>
<param_decl/>
-
<sequence>
<cmd name="process_skill" target="me" timeout="5000"/>
</sequence>
</pattern>
<event name="now_targeting"/>
</rule>
</rules>
davac743286 在 周四 12月 29, 2011 2:31 am 作了第 3 次修改
davac743286- 進階一轉職業
- 角色名稱 : 葬溟奈
伺服器 : 貝婷
常駐分流 : 有時會去2分流交易 比較常在5或6分流
文章數 : 60
積分 : 86
威望 : 2
年齡 : 29
注冊日期 : 2011-11-27
回復: 寵物 不斷在主人身邊風車AI
恩 ... 啊~~~~~
伊藤大大 貼不上去啊 怎麼半阿
伊藤大大 貼不上去啊 怎麼半阿
davac743286- 進階一轉職業
- 角色名稱 : 葬溟奈
伺服器 : 貝婷
常駐分流 : 有時會去2分流交易 比較常在5或6分流
文章數 : 60
積分 : 86
威望 : 2
年齡 : 29
注冊日期 : 2011-11-27
回復: 寵物 不斷在主人身邊風車AI
怎麼把AI壓縮檔貼上來阿@@
雪中精靈- 初心者
- 角色名稱 : 雪中精靈
伺服器 : 貝婷
常駐分流 : 10
文章數 : 12
積分 : 18
威望 : 4
年齡 : 39
注冊日期 : 2011-11-01
伊藤布丁-布丁討論論壇 :: 遊戲相關資訊 :: 寵物AI
第1頁(共1頁)
這個論壇的權限:
您 無法 在這個版面回復文章